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CS2 map guide

Dust 2 CS2 smoke and nade lineups

Organize A site, B site and mid, including long, short, tunnels and lower-mid setups. NadeNerd keeps the demonstration clip, thrower position and landing position together on one radar.

Reviewed by NadeNerd

Dust 2 map in Counter-Strike 2

Grenades

Smoke, flash, molly, HE and decoy

Sides

Terrorist and Counter-Terrorist

Radar

Dust 2 uses one radar level in NadeNerd.

How to build a useful Dust 2 lineup library

Start with throws you actually use. Give each one a destination-first title, keep the original clip at the correct timestamp, and pin both endpoints. That combination answers the three questions you need under time pressure: where do I stand, where do I aim, and where does the grenade land?

Use the side and grenade filters consistently. If two throws have similar starting positions, distinguish them by destination or purpose in the title instead of creating vague names such as “good smoke.”

Open the Dust 2 radar

Dust 2 lineup questions

How do I organize Dust 2 CS2 lineups?

Group Dust 2 lineups by grenade type, T or CT side, thrower position and landing position. Use a result-first name and keep a timestamped source clip with each throw.

Which grenade types can I save for Dust 2?

NadeNerd supports smoke grenades, flashbangs, Molotov or incendiary grenades, HE grenades and decoys.

Can I share Dust 2 lineups with a team?

Yes. A NadeNerd team can use an invite link and view lineups assigned to that shared workspace.